My Specializations

Cinema 4D

Motion Graphics, Sculpting, 3D modeling, Animation, and Rendering all in one.

Photoshop+AE

Essential graphic design and rendering software.
All in one convenient package.

Zbrush

The premier 3D sculpting program, essential for game design and 3D art.
Cinema 4D's best friend.

Maya

The world famous 3D generalist workstation.
Applicable to all things 3D, and great at it.


What Have I Worked on?


My first publicly-available work was volunteer work on the game Space Station 13

The content I have added includes items, enemies, sprites and occasional maintenance of the codebase in the form of fixes; the largest addition was the introduction of the Lustrous playable species and the corresponding crystal pirate gang, which includes unique code, a ship, sprites, sounds, designs and lore.


Later on, I got my start in the industry making a set of creature models for the game Free Stars: Children of Infinity. (Three of which can be seen at the bottom of the gallery.)

This solidified my specialization in making optimized, game-ready assets.